While not being useful enough to grind and become overpowered, I found The Surge 2 has actually done it in such a way that it is a real benefit as opposed to a game breaking bug or exploit. This serves a useful purpose in that it allows you to upgrade your gear should you encounter an enemy that is just a tad too tough, with you being able to repeat this cycle to get a tidy stack of tech. Not only that, but any tech you had collected before your demise will be waiting for you where you fell – if you can get there quickly enough to pick it up. The game is forgiving enough in that each Medbay also serves as a checkpoint, so should you die you will restart from the closest one you have unlocked. I won’t lie, the first few bosses kicked my arse until I was able to master all the components at my disposal, and in doing so I felt like I had actually achieved something in the process. As I said, combat is a core component, and I was pleasantly surprised at the level of depth and tactical diversity it presented me with. One thing that is apparent is The Surge 2 is tough, something I discovered fairly early on. Nothing here is new or exciting, it’s the familiar grind by defeating enemies in order to get stronger and up your various stats. Defeating enemies awards you with scrap that can then be used to charge up your equipment at the Medbays you find and unlock on your travels. It is here the game begins to explain how levelling up works and how to upgrade your equipment in the process. During this introduction you find and equip yourself with some pretty basic gear before you encounter your first of many bosses that are all trying to smash your head in. The complex itself is falling apart around you, and fellow escapees are looting and generally being up to no good. The Surge 2 is fairly combat heavy, but more on that further on in this review.Īs you make your way through the complex you have awoken in, it is clear something has gone wrong. The first few minutes serve as a decent tutorial, briefly introducing you to the back-end systems and controls, and more importantly the combat. The intro does a good enough job of catching you up with events, before your character wakes up from a coma and, after a bit of character creation that serves no real purpose other than a bit of avatar customisation, the game begins. Having never played The Surge I was pretty much going in blind, with no clue as to what was going on. What I found was a decent, if difficult, action-RPG that does a lot of things right, to the point that it’s easy to overlook the bits it gets wrong. Going in to The Surge 2 I didn’t quite know what to expect, but I was pleasantly surprised. Prior to booting up The Surge 2 my only previous experience of any kind of surge had been once when I put too many plugs in an outlet and blew all the fuses.
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